PS Vita No unreasonably big eyes and mysteriously vanished noses here. Sure, the typical high-impact yet redundant battle themes are present, but the rest is very different. Collect more than 1,000 types of Magnus cards to help you fight, heal yourself, solve puzzles, and more. It's an odd mechanic that at best is merely inconvenient, and at worst means that you have to backtrack out of a dungeon area to level and strengthen your party. This means that in the few seconds you have before you choose your first card in a turn, you'll have to take your eyes off your cards, see if someone needs to be healed, look back at your deck, hit the right trigger button to select a party member instead of an enemy, and move the cursor to select a healing item. However, it's possible to make it to a boss and still be hopelessly outclassed, without enough health to survive. You'll get into the habit of trying to leave your cursor on a defensive card when ending an attack turn so you'll be able to react quickly when the enemy comes for you, but even that can be unreliable. The battle system has a flaw or two, but the lavishly detailed world of Baten Kaitos is a great place to go for a nice fairy tale. Cards don't disappear once they're used, no matter what class of magnus they are, so that doughnut you used to heal in this battle will still be in your deck for the next, and if you use your whole deck during a single fight and reshuffle, it'll still be there. If your GameCube is lonely, and you're looking for a challenging role-playing experience, consider giving Baten Kaitos Origins a shot. The enemies who dot the islands of Baten Kaitos are all visible onscreen in their respective areas, and you can learn to slip around many of them if you're not inclined to fight. That guardian spirit is you, and you'll be able to influence your young charge by choosing certain options for him or throwing in a comment every now and again. The game balances this somewhat by making all enemies in a given area roughly equal in strength, so if you can manage the initial foes well, you will likely be able to handle the boss as well. Keep milk for long enough and it will turn into cheese. Luckily, if you die during a boss battle, you're always given the option to try again, and you'll be able to adjust your deck before you do so. When you play cards, you'll accumulate something called "magnus power," which lets you use your most powerful abilities. [Spanish] El juego está bastante bien aunque tira demasiado de clichés para los personajes, en algunas ocasiones faltos de[Spanish] El juego está bastante bien aunque tira demasiado de clichés para los personajes, en algunas ocasiones faltos de carisma, sobre todo Kalas, el protagonista, el juego es bastante preciosista y la verdad es que pese a que su sistema de batallas es algo confuso y deja mucho al azar el juego merece la pena ser probado al menos . As if that weren't enough, many magnus will change over time while they're in your possession. There's a good amount of strategy you can use in battle, though. That probably sounds complicated and sometimes inconvenient--and it sometimes is. Since you're dealt magnus at random, your ideal deck will be a mixture of weapons, armor, healing items, and spells, allowing you to chain attacks, defensive maneuvers, and healing techniques together in an effective way. Crap plot, terrible characters and voice acting. The pre-rendered backgrounds look great, and the … In the game, you'll control a spirit that guides Kalas throughout his journey and fights by his side. There's also a whole lot of fighting. There are far worse things than leisurely strolling around the detailed and mystical lands of Baten Kaitos, and if you're willing to put the time in to wrap your hands and your mind around the card-battle craziness, you'll be rewarded with a unique adventure. You'll get into the habit of trying to leave your cursor on a defensive card when ending an attack turn so you'll be able to react quickly when the enemy comes for you, but even that can be unreliable. Sep 2, 2005. This is gamecube masterpiece that every gamecuber must have. The game's story benefits from concentration on the three key players, though there are plenty of supporting personalities to add to the experience. #12 Most Discussed GameCube Game of 2004 But for those who relish an old-school level of challenge and stat-building, Baten Kaitos Origins is a lengthy RPG with lots to see and do. Ostensibly this is because you, the guardian spirit, hear everything through Kalas' ears and a dimensional shift. If that's not enough, you can also collect special "Sedna" magnus, which will help restore a colorful, surreal town made entirely out of clay. They escape Alfard with the help of Milliarde, a spunky girl with significant magical skills, and the three of them are soon swept up in trying to prevent the aggressive empire's expansion. With Baten Kaitos, Monolith Software has crafted a beautiful and thoroughly engrossing game filled with … It's an interesting twist on things, as your bonded human and other characters in the game will routinely break the fourth wall, turning periodically to speak to you directly or to ask your advice.