I designed it without references, everything just from my memory.I didn’t make the interior details so there are no gun mechanisms on the inside. 08/02/2018; 5 minutes to read; In this article.
I used Blender and Cycles for rendering and modeling. Blender is used for the tutorial as it is free of charge for both the client and rendering VMs, but the process is very similar if other applications, such as Maya or 3ds Max, were to be used.
Complicated, huh?I created these number and indicator details in Adobe Photoshop CC 2020.The other materials are just simple emission and with some imperfections from Quixel. donât take the unit scale into account.The unit used for a specific value depends on the magnitude of the value.
but you will have to select it from the Sets can themselves have a background set (theyâre recursively included). in the Changes how the sound attenuation is calculated based on the distance. Buy Now via Gumroad. The material for the blood was created using a glass BSDF and volume scatter, like in the picture below.And I used a glass BSDF for the raindrop, too ( White color, 0 roughness, 1.330 IOR). Generate large road networks and mass-place tens of thousands of buildings. I’m a really fast learner, right?! I’m an environment and hard surface artist based in Jakarta, Indonesia. This scene can have its own animation, physics simulations, etc, but you will have to select it from the Scene data-block menu, if you want to edit any of its contents. After that, I just learned everything by myself.
This is useful if you start noticing artifact in the audio. I added a plane as the ground, and then added and modeled the ammo cases, crime scene number plate (I don’t know the technical name for it) and the blood.The blood is a liquid simulation, not a procedural.And then I made the scene more dramatic by adding rain.What I did is duplicate the plane and move it to the top.In the render tab, I selected Render As Object. Hi everyone, my name is Michael Marcelino also known as Michael Marc. Read about If you enjoy BlenderNation and you think it’s a valuable resource to the Blender community, please take a moment to read Normally I don’t like denoise, I just add more samples.I used Adobe Photoshop CC 2020 for color correction and color grading.If you want to see more artwork from me you can check my Instagram or ArtStation (I prefer Instagram).I've been a part of the BlenderNation team since 2018, producing Behind the Scenes and Meet the Artist features that highlight Blender artists and their work.To add a profile picture to your message, register your email address with You're blocking ads, which pay for BlenderNation.
Free Blender 3D scenes models for download, files in blend with low poly, animated, rigged, game, and VR options.
I always and only make parts and details that will be seen on the camera, which saves a lot of time.Next, it was time to build the actual scene.
For example, some values might be displayed as A fixed unit that will be used for all lengths in the user interface.Options to control global gravity used for physics effects.Options to control global audio settings.
And what better to remember and celebrate, than the infamous ‘blender’ scene from that terrible movie Captivity. For the ground, I used an asphalt PBR texture from Quixel and made procedural puddles that I then mixed with the water drop impact image sequence that I had created earlier with dynamic paint. I used the icosphere as the object for the raindrop and then went to edit mode, picked the top vertex, grabbed it up, and used smooth proportional editing (Shift+O). We care for Blender community so we and our creators offer 56% of the … Concept & References. $ 97.00. v1.8 (for Blender 2.82 - 2.83) | v1.4 (for Blender 2.79) Bundled with SceneTerrain . I’m a really fast learner, right?